Liquid Simulation in Maya
Bring scenes to life by building realistic fluid simulations in Maya, including foam and bubbles, liquid being poured, and volumetric liquid in a container.Bring scenes to life by building realistic fluid simulations in Autodesk Maya. In this advanced course for visual effects designers and animators, author Aaron F. Ross shows you how to simulate foam and bubbles, liquid being poured, and volumetric liquid in a 3D container. Techniques include rendering particles with the Fluid shader, colliding particle fluids with polygons, storing simulations with disk caches, converting particles and fluids to smoothed polygons, and texturing 3D fluids. Topics include: Creating dynamic foam and bubbles …
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Bring scenes to life by building realistic fluid simulations in Maya, including foam and bubbles, liquid being poured, and volumetric liquid in a container.Bring scenes to life by building realistic fluid simulations in Autodesk Maya. In this advanced course for visual effects designers and animators, author Aaron F. Ross shows you how to simulate foam and bubbles, liquid being poured, and volumetric liquid in a 3D container. Techniques include rendering particles with the Fluid shader, colliding particle fluids with polygons, storing simulations with disk caches, converting particles and fluids to smoothed polygons, and texturing 3D fluids. Topics include: Creating dynamic foam and bubbles with nParticles Rendering particles with the Fluid shader Colliding particles and fluids with polygons Storing simulations with disk caches Emitting particles from a texture Pouring liquid with nParticles Converting particles and fluids to smoothed polygons Simulating volumetric liquid with a 3D fluid container Controlling key simulation parameters Texturing a 3D fluid
There are no frequently asked questions yet. If you have any more questions or need help, contact our customer service.
