Python For Beginners - Level 3 Course

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Python For Beginners - Level 3 Course

Distance Learning Centre
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Description

Python is an increasingly-popular object-oriented, high-level, general-purpose programming language, developed by Guido van Rossum (a highly-respected Dutch programmer). Like JavaScript, Python is an interpreted language; however, whereas the JavaScript interpreter is built-in to a web browser, Python has its own interpreter, which must be installed on the host PC or server.

The Python interpreter and extensive library are available completely free of charge for all major platforms, and can be freely distributed. Also, Python's easy-to-learn syntax facilitates high-readability, reducing the cost of program maintenance, and supports modules and packages, which encourages modularity and code …

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Didn't find what you were looking for? See also: JavaScript & AJAX, Python, Programming (general), Java, and Web Accessibility.

Python is an increasingly-popular object-oriented, high-level, general-purpose programming language, developed by Guido van Rossum (a highly-respected Dutch programmer). Like JavaScript, Python is an interpreted language; however, whereas the JavaScript interpreter is built-in to a web browser, Python has its own interpreter, which must be installed on the host PC or server.

The Python interpreter and extensive library are available completely free of charge for all major platforms, and can be freely distributed. Also, Python's easy-to-learn syntax facilitates high-readability, reducing the cost of program maintenance, and supports modules and packages, which encourages modularity and code reuse.

Although Python’s clear and simple syntax makes it the perfect beginners’ language, it has all of the power and flexibility of a complex object-oriented programming language. Using the proven learn-by-example technique, we take you step-by-step through the Python language by introducing you to a number of interesting games, starting with simple games, such as the "guess the number” and hangman games, building on your knowledge progressively to produce more complicated games, like the hungry caterpillar game, and cumulating with the exciting and sophisticated Meteor Mayhem game, which includes brilliant graphics, theme music, sound effects, and great animation.

Python is an ideal platform for games development and, throughout this course, wherever possible, we demonstrate key Python concepts with simple (and not-so-simple) games, which allows us to have some fun while we learn!

The Python For Beginner’s course is structured as follows:

LESSON 1 – GETTING STARTED

  • Introduction
  • Introduction To Python
  • Understanding Variables
  • Python Strings
  • Performing Arithmetic
  • Logical Operations
  • Working With Numbers
  • Working With Strings
  • Lesson Review & Quiz
  • Assignment 1 – The Trivia Program

LESSON 2 – LOOPING & BRANCHING

  • Introduction
  • Branching Statements
  • The WHILE Loop
  • Guess The Number Game
  • The FOR Loop
  • The Anagram Game
  • Lesson Review & Quiz
  • Assignment 2 – Guess The Word Game

LESSON 3 – LISTS & DICTIONARIES

  • Introduction
  • Introducing Lists
  • List Methods
  • Nested Sequences
  • Introducing Dictionaries
  • The Hangman Game
  • Lesson Review & Quiz
  • Assignment 3 – The Anagram Game With Clues

LESSON 4 – FUNCTIONS

  • Introduction
  • Creating Functions
  • Parameters & Arguments
  • Variables In Functions
  • The Noughts & Crosses Game (1)
  • The Noughts & Crosses Game (2)
  • Lesson Review & Quiz
  • Assignment 4 – Updating The Hangman Game

LESSON 5 – ACCESSING FILES

  • Introduction
  • Accessing Text Files
  • Storing Complex Data In Files
  • Handling Exceptions
  • The Sports Quiz
  • Lesson Review & Quiz
  • Assignment 5 – Build Your Own Quiz

LESSON 6 – PYTHON OBJECTS

  • Introduction
  • Classes, Methods, & Objects
  • Constructors & Attributes
  • Class Attributes & Static Methods
  • Private Attributes, Methods & Properties
  • The Hungry Caterpillar Game
  • Lesson Review & Quiz
  • Assignment 6 – Create A Television Object

LESSON 7 – OBJECT-ORIENTED PROGRAMMING

  • Introduction
  • Creating Multiple Classes
  • Inheritance
  • Changing Inherited Methods
  • Creating Modules
  • The Blackjack Game (1)
  • The Blackjack Game (2)
  • Lesson Review & Quiz
  • Assignment 7 – The Highest Card Game

LESSON 8 – GUI DEVELOPMENT

  • Introduction
  • Event-Driven Programming (1)
  • Event-Driven Programming (2)
  • Check Boxes Plus
  • The Grid Layout Manager
  • The Contact Form
  • Lesson Review & Quiz
  • Assignment 8 – Find The Diamond Game

LESSON 9 – INCORPORATING GRAPHICS

  • Introduction
  • Graphics Window Basics
  • Displaying Objects
  • Moving Sprites
  • Collision Detection
  • The "Catch The Butterfly” Game
  • Lesson Review & Quiz
  • Assignment 9 – Build A Ping Pong Game

LESSON 10 – ADDING SOUND & ANIMATION

  • Introduction
  • Keyboard Commands
  • Animation, Sound, & Music
  • The Meteor Mayhem Game (Part 1)
  • The Meteor Mayhem Game (Part 2)
  • The Meteor Mayhem Game (Part 3)
  • The Meteor Mayhem Game (Part 4)
  • Lesson Review & Quiz
  • Assignment 10 – Add Comets To The Meteor Mayhem Game

On successful completion of this course students will receive the Python for Beginners Level 3 Open Awards Quality Endorsed Unit Course Certificate with 8 Open Awards Credits. Technical Prerequisites Online Course1-2 Working Days via Email

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