A Crash Course on Creativity
This crash course is designed to explore several factors that stimulate and inhibit creativity in individuals, teams, and organizations. In each session we will focus on a different variable related to creativity, such as framing problems, challenging assumptions, and creative teams.
The course is highly experiential, requiring each student to participate actively, taking on weekly projects. Each Wednesday a new challenge will be presented, and the results are due the following Tuesday. Some of the challenges will be completed individually, and some will be done in teams. There will be a two-week project toward the end of the course that will allow you to use all the tools you have learned.
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This crash course is designed to explore several factors that stimulate and inhibit creativity in individuals, teams, and organizations. In each session we will focus on a different variable related to creativity, such as framing problems, challenging assumptions, and creative teams.
The course is highly experiential, requiring each student to participate actively, taking on weekly projects. Each Wednesday a new challenge will be presented, and the results are due the following Tuesday. Some of the challenges will be completed individually, and some will be done in teams. There will be a two-week project toward the end of the course that will allow you to use all the tools you have learned.
To foster collaboration and learning between the students, we will craft teams for each assignment. Each project will be done with a different team, so students get a chance to work with a wide variety of participants. All submissions will be viewed and evaluated by the course participants. There will also be a course Twitter feed and Facebook page, and several scheduled Google Hangouts that will enable active discussions on specific topics.
Recommended textbooks inGenius: A Crash Course on Creativity by Tina Seelig.
Technical Requirements
You need a computer that allows you to watch the video lectures,
and the ability to upload your assignments, which will be images,
videos, slides, and text. You will also be required to collaborate
with teammates via email, skype, and other free online tools.
Prerequisites
This is an introductory course designed for anyone, anywhere in the
world. There are no prerequisites. It would be helpful to have
basic skills taking digital photos, creating slide, presentations,
and creating short videos for your homework submissions.
Course Content
The course is designed to introduce you to a set of tools for
generating new ideas individually and as part of a team, including
opportunity identification, reframing problems, connecting and
combining ideas, and challenging assumptions. We will also discuss
team dynamics, creative communication, and cultures that support
creative problem solving.
Team Projects
There are several short team projects in the course. You can bring
your own team or we will create one for you.
Evaluation
Because this course focuses on creativity, evaluation of the
projects is necessarily subjective. Our goal is to make sure that
you get thoughtful feedback on your submissions and to showcase the
most creative solutions for each challenge. To do this, the entire
class will be involved in providing feedback on the assignments.
The more projects you review, the more feedback you receive on your
project. Also, you will be getting guidance and feedback on your
evaluations in order to make sure they are as accurate and
constructive as possible. The projects that are the most highly
rated will be showcased on the course home page.
Statement of Accomplishment
Subject to satisfactory performance and course completion, you will
receive a statement of accomplishment signed by the instructor.
This statement will not stand in the place of a course taken at
Stanford or an accredited institution.
Instructor
Tina Seelig
Executive Director, Stanford Technology Ventures Program Director, National Center for Engineering Pathways to Innovation (Epicenter)Tina Seelig is the Executive Director for the Stanford Technology Ventures Program (STVP), the entrepreneurship center at Stanford University's School of Engineering, and the Director of the National Center for Engineering Pathways to Innovation (Epicenter). She teaches courses on creativity, innovation, and entrepreneurship in the department of Management Science and Engineering, and within the Hasso Plattner Institute of Design at Stanford (d.school).
There are no frequently asked questions yet. If you have any more questions or need help, contact our customer service.
