Game Audio 201: Creating Music For Games
29 videos | 121 minutes | by David Earl
Do you want to know how to compose music for games? Would you like a piece of a 50 billion dollar industry? If so, put down your game controller and pay attention to the monitor, because the talented and entertaining David Earl is here to teach you how it’s done!
Like all of David’s courses, this course start off by giving you a historical perspective of the video game industry and its music. From 8-bit and beyond you’re transported into the present era where music for games is the state of the art! You first learn about industry politics and composer/developer relationships with all of its expectations and intricacies. Understanding the business is i…
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29 videos | 121 minutes | by David Earl
Do you want to know how to compose music for games? Would you like a piece of a 50 billion dollar industry? If so, put down your game controller and pay attention to the monitor, because the talented and entertaining David Earl is here to teach you how it’s done!
Like all of David’s courses, this course start off by giving you
a historical perspective of the video game industry and its music.
From 8-bit and beyond you’re transported into the present era where
music for games is the state of the art! You first learn about
industry politics and composer/developer relationships with all of
its expectations and intricacies. Understanding the business is
important, but what about the music?
Well, let’s start composing! First you learn how to design loops.
Now these aren’t just simple beats, dude! These are skillfully
created loops that evolve, expand and interact with each other and
the game in complex and creative ways!
Next up you learn how to create what David calls "Dynamic Music
Scores and Themes" that incorporate ever-changing tension levels.
These powerful music arrangement and orchestration techniques are
the bread-and-butter of every successful game composer.
Understanding how to compose and manipulate these techniques and
the music that they embody allows you to accentuate the action,
motivate the player and enhance the overall game experience.
The last section in this amazing course is all about
implementation. You learn all about different game states and how
to create the essential transitions that tie them all together. You
also get a ton of information on cue prep, mock-ups, 3D music
emitters, FMOD and so much more.
So stop playing games and start composing music for games because,
quite frankly, that’s where the money is!
There are no frequently asked questions yet. If you have any more questions or need help, contact our customer service.
