modo 501 Essential Training
Walks through the process of understanding the modo workflow while learning to create 3D models and animations.In this course, author Dan Ablan walks through the process of understanding the modo workflow while learning to create 3D models and animations. The course teaches fundamental tasks, such as modeling polygons and applying materials with the Shader Tree, while exploring scene building in depth through advanced lighting, camera, and animation techniques. The course also covers modo's schematic tools and shows how to render animations for various playback media. Topics include: Understanding surfaces and symmetry Editing polygons Shaping, deforming, and cloning objects Working with tex…
There are no frequently asked questions yet. If you have any more questions or need help, contact our customer service.
Walks through the process of understanding the modo workflow while learning to create 3D models and animations.In this course, author Dan Ablan walks through the process of understanding the modo workflow while learning to create 3D models and animations. The course teaches fundamental tasks, such as modeling polygons and applying materials with the Shader Tree, while exploring scene building in depth through advanced lighting, camera, and animation techniques. The course also covers modo's schematic tools and shows how to render animations for various playback media. Topics include: Understanding surfaces and symmetry Editing polygons Shaping, deforming, and cloning objects Working with text Instancing objects Applying procedural and image-mapped textures Adding bump maps Creating reflections Working with different light types Blending light sources Setting up and animating cameras Adding and controlling keyframes Creating hair textures Working with the painting and sculpting tools Setting up inverse kinematics Exporting a full scene
There are no frequently asked questions yet. If you have any more questions or need help, contact our customer service.
