Maya Essentials 4: Creating Textures and Materials

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Maya Essentials 4: Creating Textures and Materials

Lynda
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Description

Introduces the basics of creating Maya materials, the skins on 3D objects that lend them color, transparency, and texture.Materials define how the surface of 3D objects appear and lend them color, transparency, and texture that allow you to view the characteristics of a surface. This course introduces the basics of creating materials in Maya. Author George Maestri presents the basic material types as well as how to apply and align bitmap textures. He also discusses the concepts behind transparency, specularity, and reflectivity, which impact the appearance and light receptiveness of materials. Topics include: Understanding the basic materials Creating and applying maps Working with the Hyper…

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Didn't find what you were looking for? See also: 3D Design, Digital Publishing & Editing, Copy-editing, AutoCAD, and CAD - Computer Aided Design.

Introduces the basics of creating Maya materials, the skins on 3D objects that lend them color, transparency, and texture.Materials define how the surface of 3D objects appear and lend them color, transparency, and texture that allow you to view the characteristics of a surface. This course introduces the basics of creating materials in Maya. Author George Maestri presents the basic material types as well as how to apply and align bitmap textures. He also discusses the concepts behind transparency, specularity, and reflectivity, which impact the appearance and light receptiveness of materials. Topics include: Understanding the basic materials Creating and applying maps Working with the Hypershade window Using bitmaps as textures Creating reflections Using bump vs. displacement mapping Projecting textures on surfaces UV mapping a complex object

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