Maya 8.5 Character Rigging
An overview of rigging, character geometry, and topology, plus details of how to create professional 3D characters in Maya.Maya 8.5 Character Rigging provides an overview of rigging, character geometry, and topology, and then delves into the details of how to create professional, realistic 3D characters. Instructor and animation veteran George Maestri shares his expertise on everything from kinematics to character skinning. Using hands-on examples, he teaches users how to best plan, create, edit, and move an animated character with Maya 8.5. Exercise files accompany the tutorials. Topics include: Understanding the uses of rigging Creating skeletons Making inverse kinematics and constraints R…
There are no frequently asked questions yet. If you have any more questions or need help, contact our customer service.
An overview of rigging, character geometry, and topology, plus details of how to create professional 3D characters in Maya.Maya 8.5 Character Rigging provides an overview of rigging, character geometry, and topology, and then delves into the details of how to create professional, realistic 3D characters. Instructor and animation veteran George Maestri shares his expertise on everything from kinematics to character skinning. Using hands-on examples, he teaches users how to best plan, create, edit, and move an animated character with Maya 8.5. Exercise files accompany the tutorials. Topics include: Understanding the uses of rigging Creating skeletons Making inverse kinematics and constraints Rigging characters Binding and editing skin Creating a skeleton and skin for a head Finalizing a rig
There are no frequently asked questions yet. If you have any more questions or need help, contact our customer service.
