Flash CS3 Professional: Creating Games for the Wii

Product type
Level

Flash CS3 Professional: Creating Games for the Wii

Lynda
Logo Lynda

Need more information? Get more details on the site of the provider.

Description

Todd Perkins shares his insights on all aspects of developing games for the Wii.The Internet Channel web browser for the Nintendo Wii supports Flash content, which means anyone can create games that take advantage of this console's intuitive and approachable controls. The Internet Channel only supports Flash 7, so not every modern Flash game will work. The strengths and limitations of this platform, as well as the limited input that can be detected from the Wii Remote, should be considered when creating a game. In Flash CS3 Professional: Creating Games for the Wii, Todd Perkins shares his insights on all aspects of this development process. Speaking to those with some experience in Flash CS3…

Read the complete description

Frequently asked questions

There are no frequently asked questions yet. If you have any more questions or need help, contact our customer service.

Todd Perkins shares his insights on all aspects of developing games for the Wii.The Internet Channel web browser for the Nintendo Wii supports Flash content, which means anyone can create games that take advantage of this console's intuitive and approachable controls. The Internet Channel only supports Flash 7, so not every modern Flash game will work. The strengths and limitations of this platform, as well as the limited input that can be detected from the Wii Remote, should be considered when creating a game. In Flash CS3 Professional: Creating Games for the Wii, Todd Perkins shares his insights on all aspects of this development process. Speaking to those with some experience in Flash CS3 and ActionScript, he demonstrates the creation of several complete games. Each game is focused on a different mode of interactivity: point-and-click, up-and-down, circular, and velocity-based. Example files accompany the course. Topics include: Creating a Wii game template in Flash Migrating to ActionScript 2.0 from ActionScript 3.0 Animating onscreen objects Determining hits and discarding destroyed objects Adding enemies and player interactivity Scrolling a background Winning and losing

There are no reviews yet.
Share your review
Do you have experience with this course? Submit your review and help other people make the right choice. As a thank you for your effort we will donate $1.- to Stichting Edukans.

There are no frequently asked questions yet. If you have any more questions or need help, contact our customer service.