Developing Applications for Amazon Kindle Devices
Description
Introduces the Kindle Store and explains how to take your existing applications and tailor them to the Kindle environment.In this course, Lee Brimelow introduces the Kindle Store and explains how to take your existing applications and tailor them to the Kindle environment. Learn about the three key APIs unique to Kindle: In-App Purchasing for selling digital content and subscriptions, GameCircle for creating leaderboards and registering achievements, and Maps, which adds interactive maps to most Kindle Fire tablets. The course also covers multiscreen development and testing with the Kindle Emulator, as well as actual deployment to the Kindle store.
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Introduces the Kindle Store and explains how to take your existing applications and tailor them to the Kindle environment.In this course, Lee Brimelow introduces the Kindle Store and explains how to take your existing applications and tailor them to the Kindle environment. Learn about the three key APIs unique to Kindle: In-App Purchasing for selling digital content and subscriptions, GameCircle for creating leaderboards and registering achievements, and Maps, which adds interactive maps to most Kindle Fire tablets. The course also covers multiscreen development and testing with the Kindle Emulator, as well as actual deployment to the Kindle store.
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