CINEMA 4D Essentials 4: Materials, Texturing, and Lights

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CINEMA 4D Essentials 4: Materials, Texturing, and Lights

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Description

Shows how to lend 3D objects color, transparency, and life with materials, textures, and lights.CINEMA 4D Essentials with Rob Garrott is a graduated introduction to this complex 3D modeling, rendering, and animation program, which breaks down into installments that can be completed within 2 hours. This course shows how to lend 3D objects color, transparency, and life with materials, textures, and lights. Author Rob Garrott explains how to create a variety of surface textures, from smooth and reflective to bumpy and flat, and how to add dramatic depth and shadows to your scenes with the different light types in CINEMA 4D. The final chapter discusses texturing in 3D with the BodyPaint module, …

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Shows how to lend 3D objects color, transparency, and life with materials, textures, and lights.CINEMA 4D Essentials with Rob Garrott is a graduated introduction to this complex 3D modeling, rendering, and animation program, which breaks down into installments that can be completed within 2 hours. This course shows how to lend 3D objects color, transparency, and life with materials, textures, and lights. Author Rob Garrott explains how to create a variety of surface textures, from smooth and reflective to bumpy and flat, and how to add dramatic depth and shadows to your scenes with the different light types in CINEMA 4D. The final chapter discusses texturing in 3D with the BodyPaint module, which can also help hide UV seams. Topics include: Understanding material channels Applying materials via projection Limiting materials with selection tags Texturing type Using Falloff to limit the effects of lights Working with visible or volumetric light Painting on objects and textures with brushes in BodyPaint Hiding seams with projection painting

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